Author: Marcus Seyer

Aug
04

Studio Update – August 2017

Guten Tag! Wow, has it really been that long since the last update? Well, let’s update you on what we’ve been up to!

May
05

Studio Update – May 2017

Hello everyone, this is Marcus! After a long, long time here’s another studio update. So let’s get right into it! A word about Lorna Bains. We know we have been very silent about the project since january and we are […]

Jan
23

Studio Update – January 2017

Well, hello there! We hope you all had a good holiday time and spent some time with family and loved ones. Let’s get you up to speed on all things ReVenture Games! Our Indiegogo campaign for Lorna Bains wasn’t a […]

Dec
01

“For Whom The Southern Belle Tolls” – Development Update #2

Hello there! This is Marcus Seyer, UI designer and programmer for ReVenture Games. I just wanted to give you an update on the current status of ‘For Whom The Southern Belle Tolls’.

Nov
14

“For Whom The Southern Belle Tolls” now on Indiegogo!

Hello everyone! 🙂 After a lot of work (and sometimes frustration too, hehe) we are now at a point where we feel confident that the next Lorna Bains game, titled “For Whom The Southern Belle Tolls”, will be an amazing […]

Aug
05

“The Keys To Success? – a Lorna Bains prototype” Released!

The Lorna Bains realtime 3D prototype is now available! Follow this link to the game’s site!

Jun
14

Studio Update – June 2016

Guten Abend meine Damen und Herren! It’s June, and after not posting an update in May, we thought we should update you on the things we’ve been up to.

Apr
08

Studio Update – April 2016 – Issue #1

Pai ahiahi! After not posting an update in March, we’re now really getting back into the swing of things. We’ve finalized our plans for 2016/early 2017 and we are very excited to see how it all turns out! In this […]

Feb
06

Studio Update – February 2016 – Issue #1

Halli Hallo! First of all, a happy (very belated) happy new year! We hope you had a good start of 2016 and we of course wish you all the best for the rest of the year! 🙂 In January, we’ve […]

Dec
08

Studio Update – December 2015 – Issue #1

Bonne soirée! Over the last two months, work has been slowing down at ReVenture Games. Resulka has been very busy with work, and i couldn’t do much without any new assets. However, i did do some work here and there!