Studio Update – January 2014 – Issue #1/#2


Studio Update – January 2014 – Issue #1/#2


First of all, the whole ReVenture Games team hopes you had a smooth transition into 2014
Now that all the festives have ended, we’re back working on things!

This months first studio update is in form of a video and can be seen below!

A few things happened between when this video has been recorded and now though, so let’s bring you up to speed on what’s going on:

  • LORNA0 is progressing. Some missing sprites have come in and have been implemented, bugs have been fixed and the game is scheduled for a release around March (in time for GDC ’14).
  • LORNA1 is in pre-production, game mechanics are being discussed. The development will actively begin right after LORNA0 is released.
  • MESSD2 is progressing as well! The intro is done in a rough version, and the scenes are being worked on. The projected release date is still Q1 2014.
  • GNIGHT will be announced officially after the release of MESSD2. It is currently in planning phase.

That’s all we have for this update! A big thank you to all our fans and beta testers! You guys ROCK!

– Marcus Seyer, aka. The Dhel – CEO ReVenture Games